Staff Systems Software Engineer

thatgamecompany - Los Angeles, CA

Hiring: Staff Systems Software Engineer Company: thatgamecompany Location: Los Angeles, CA Job Posted Time: 2026-09-10 10:39:04 Employment Type: Remote Target Skills & Keywords : Android, Ansible, C, C++, CMake, Docker, Gatling, Git, GitLab, GitLab CI, Go, Groovy, JMeter, Java, Jenkins, Kotlin, Kubernetes, Linux, Locust, PaaS, Podman, Python, SaaS, Shell, Swift, TCP/IP, Terraform, TypeScript, iOS, k6, macOS About the job Required Skills: •Languages: Python, Golang, C/C++, Jenkins Groovy; Linux shell scripting; fluent English •Testing & Quality Systems: Test framework design; load/stress tooling (k6, Locust, Gatling, JMeter); fault injection/chaos engineering; coverage instrumentation; flake detection •Performance & Analysis: CPU/GPU/memory/I/O profiling; statistical analysis of noisy benchmarks; regression detection and commit attribution; observability •Build & CI at Scale: Jenkins/GitLab CI/CD; Make/CMake; GCC/Clang; distributed build systems/caching; Git/GitLab and Perforce (large-binary workflows) •Infrastructure: Linux/macOS administration; bare-metal/on-prem cluster ops; Docker/Podman; Kubernetes; Terraform/OpenTofu; hardware capacity planning •Systems Fundamentals: Distributed systems failure modes; TCP/IP and UDP; resilience patterns; disaster recovery planning and execution Compensation: •Flexible work environment (work from home / hybrid options) •Paid Time Off, Holidays and Two Weeks Winter Break Interested candidates, please apply directly through the job posting on company's career page or try via AI auto apply on this platform. Don't miss this opportunity to join a forward-thinking team!