Software Engineer, Simulation
Bedrock Robotics - New York, NY
Hiring: Software Engineer, Simulation Company: Bedrock Robotics Location: New York, NY Job Posted Time: 2026-09-02 18:04:08 Target Skills & Keywords : C++, Machine Learning, Rust, Segment, TestNG About the job Experience: •4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++ •2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse Qualifications: •Simulation spans many disciplines, and we don’t expect one person to do everything. Strong candidates typically bring: •A passion for large-scale, realistic simulation systems •Experience with advanced 3D simulation software •Experience evaluating systems and improving realism to support autonomy stacks •A hands-on mindset and enthusiasm for building core simulation algorithms and content •What We’re Looking For •Engineering, math, or physics degree, or computer science background with demonstrated interest and strength in math and physics •4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++ •2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse •Preferred Qualifications •Experience with Rust or interest in learning it •Robotics simulation background •Experience with neural rendering techniques (Gaussian splats, NeRFs) •Bedrock Robotics Compensation: •$3 •$5 •$350 Interested candidates, please apply directly through the job posting on company's career page or try via AI auto apply on this platform. Don't miss this opportunity to join a forward-thinking team!