Principal Technical Director - Neural Rendering
Electronic Arts (EA) - Redwood City, CA
Hiring: Principal Technical Director - Neural Rendering Company: Electronic Arts (EA) Location: Redwood City, CA Job Posted Time: 2026-09-16 13:54:11 Employment Type: Full-time / Hybrid Target Skills & Keywords : AutoCAD, C++, CAD, Machine Learning, R About the job Experience: •20+ years of PC or console game programming experience, with shipped AAA games or having worked with a game engine such as Unity, Unreal, Frostbite, Godot, or similar technologies Required Skills: •Lead a team of 8-10 rendering engineers and researchers. •Work with the Head of R&D, Head of Architecture, Engine Director, and Principal Engineers to define the future direction of rendering. •Bring new ideas, discuss, and implement solutions to some of the most complex rendering challenges •Guide applied research of novel rendering for use cases in games and game development pipelines. •Drive the delivery of novel rendering technology in partnership with the Head of Development. Qualifications: •Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. •This is a hybrid role, onsite three days a week, in Montreal, Vancouver, or Redwood City. •Report to the Vice President, Head of Research & Development. •Advanced knowledge of real-time rendering •Some knowledge of machine learning techniques and their applications to graphics, such as neural rendering Compensation: •$204,600 - $287,500 / year Interested candidates, please apply directly through the job posting on company's career page or try via AI auto apply on this platform. Don't miss this opportunity to join a forward-thinking team!