Principal Software Engineer, Rendering - Unpublished R&D Product
Riot Games - Los Angeles, CA
Hiring: Principal Software Engineer, Rendering - Unpublished R&D Product Company: Riot Games Location: Los Angeles, CA Job Posted Time: 2026-09-03 14:18:38 Target Skills & Keywords : Agile, C++ About the job Experience: •Familiarity working in an agile environment Required Skills: •Be the rendering expert of the team •Architect and deliver the engine technology that powers one of our new AAA games •Deeply understand how rendering systems are interlinked and proactively work across departments to shepherd best practices and advise on all things rendering-related •Work collaboratively with the art team to help realize the overall vision of the game •Work to monitor and increase the performance of the game client •Build, implement, and improve tools for artists across multiple platforms •Work to resolve pipeline issues and to identify areas for improvement •Safeguarding confidential and sensitive Company data Qualifications: •8+ years of professional programming experience as a rendering engineer •2+ years experience as a technical lead •Operational familiarity with working with and extending tools like Maya •Expert in low-level optimization of C++ Compensation: •Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules Interested candidates, please apply directly through the job posting on company's career page or try via AI auto apply on this platform. Don't miss this opportunity to join a forward-thinking team!