Manager, Technical Game Design - Teamfight Tactics

Riot Games - Los Angeles, CA

Hiring: Manager, Technical Game Design - Teamfight Tactics Company: Riot Games Location: Los Angeles, CA Job Posted Time: 2026-09-10 14:18:37 Target Skills & Keywords : C++, Systems Design About the job Experience: •6+ years of experience as a technical game designer, gameplay engineer, or some similar position closely associated with both technical and game design work •2+ years of experience as a manager, team lead, or discipline leader (can overlap with the above requirement) •4+ years of experience as a manager or team lead •8+ years of experience as a technical game designer or gameplay engineer Required Skills: •Manage the project’s technical game designers: help them grow, learn, and perform to their potential. •Maintain a high craft bar: Ensure that the work you oversee meets Riot's demanding craft standards •Advocate for players: Stay in tune with the player experience and know how to understand and incorporate their feedback into roadmaps and feature decisions •Collaborate and build trust: Work closely with other discipline leads and managers to ensure Tech Design is delivering what they need, when they need it; ensure that features can be scoped efficiently so project plans can be built; and foster relationships with teams outside of Teamfight Tactics •Build strong teams: Take an active role in recruiting and onboarding to ensure capable technical game designers join our teams and ramp up quickly •Safeguarding confidential and sensitive Company data •Communication with others, including Rioters and third parties such as vendors, and/or players, including minors •Accessing Company assets, secure digital systems, and networks Qualifications: •Craft: Craft interviews for this role will look at both gameplay engineering and game design skills; we’d like to see Senior level craft expertise in one, but not necessarily both •Management: You'll need leadership experience resolving conflict within and across teams and fostering healthy team culture, along with examples of managing other designers with positive results: promotion, performance improvement, and strong delivery to players •High familiarity with Teamfight Tactics, or willingness to rapidly build that familiarity •Deep engagement with Teamfight Tactics over multiple sets Compensation: •Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules Interested candidates, please apply directly through the job posting on company's career page or try via AI auto apply on this platform. Don't miss this opportunity to join a forward-thinking team!